Showing posts with label creative process. Show all posts
Showing posts with label creative process. Show all posts

06/06/2017

UX research ain't boring

Corporate Identity class at Prague College brought another live project for my students, being at the beginning of their second year of studies. Short assignment for just few weeks required creation of small corporate identity for UX freelance designer. Jules MUIJSERS and his work has been selected by the client and will be implemented in use. Here is an interview with Jules focusing on his creative process. At the end you can find solutions from other two students which I found conceptually interesting and worth sharing. Enjoy!

Congratulations, Jules! Can you briefly introduce the client and the project requirements?


David Szabó is a freelancer, working as User Experience designer and researcher. He needed a visual identity that would work on print and digital. The specific requirements were: logo, business card, presentation for conferences/speaking, video presentations (vlogs), and a website.

Have you worked on such complex corporate identity project before?


No. I’m not really that much of a corporate designer. Sometimes I make identities for music artists, or events. But something as complex as this I’m not really that experienced with.

What did you start your creative process with?


As with most of my projects I started with research. So that I would get an overview of the identities from the competitors. But also understand David's profession better. This was quite limited in this case. As in user experience profession people usually work as part of a company, and not freelance. But it’s what made this project unique and an opportunity to do something different.

What were the next steps?


After the research I proceeded to sketching. Usually I start by loosely sketching a bunch of ideas in my sketchbook, and later I select the ones that I will digitize. In between this step, I draw the logo on a grid, which I print out and sketch on (printfreegraphpaper.com). This is to clean up my design, and use geometry as an aid, as for our eyes it’s more pleasant when something is consistent, and the grid helps with this.

Corporate identity for David Szabo - hand sketching by Jules Muijsers


While sketching I felt an “aha” moment with one specific sketch. But to not just assume on the good feeling I had about it I still developed all of the sketches digitally.


Corporate identity for David Szabo - digital sketching by Jules Muijsers



The creative brief included the client's brand strategy with the Explorer archetype defined. Did you consider this aspect when creating the visual solution? If yes, how is it reflected in your visual identity proposal?


I had a look at the archetype in the brief, and tried to keep this in mind while sketching. Also from meeting the client and taking notes I got a good feeling of the client’s character and kept this in mind during the process, so that it would fit to him. So I definitely considered this aspect. An Explorer takes certain paths, and makes it easier for others to “explore” the same (as David does as an UX freelancer). Explorers find a way to somewhere, think about Colombus for example. So in this way I think the visual metaphor is very strongly reflected in my eventual design, by being a path and leading somewhere. David helps his clients finding a certain path to go, based on his research and findings.

From the variety of ideas you came up with what made you to pick the final solution?


From the three concepts I developed it was actually quite easy to make a final decision. Personally for me I felt two of them were strong, but one of them was rather corporate, and wouldn’t have the same strength as my final chosen one, which would help David to have a personal identity that reflects him.

Does the logo mean anything? Is it based on some concept / what is the idea behind?


David creates a certain path for his clients, based on his research. His clients have a certain UX related problem and trough research and findings he develops a path to help making the process perfect. The logo reflects this path, and David as an explorer. The shape also forms his initials - DS.


Corporate identity for David Szabo - final logo by Jules Muijsers


How did you proceed with the typeface selection?


As the logo is based on an isometric grid, the typeface had to fit to the forms of the logo. Typefaces are often based on certain categories of “style”, and as David is an UX designer, a more technical typeface made sense. I always try to have a variety of options and print out, so that I can have a better look at how it looks on paper.

Did you face any difficulties during your creative process?


I didn’t really face any major difficulties along the way. Only the typeface selection I wasn’t too sure about the weight of it, which I eventually changed to better fit the thickness of logo. Maybe I created too many options for myself that it was hard to make a decision. Also I made some adjustments adding a bit more white space, so that the logo wouldn’t lose detail in a smaller size, as gaps that are near each other usually tend to get closer together for the eye.

The client came for an interim presentation to the class. Were you satisfied with his reaction and feedback to your work?


As we did the presentation in front of the full class I felt it was harder for the client to give feedback, as everybody could hear it – it may be harder to speak about preferences. So the immediate feedback was quite limited, but the feedback provided later by email gave me the feeling the client liked my solution.

What did you find most interesting on this project?


Creating an identity like this is quite unique; it resembles a person and not an entity or big company. Which actually gives a lot of possibilities into creating something new, that is not out there yet, as there are not many people in the Czech Republic that do what David does.

Are you happy with your work? Would you change anything on it now?


I’m definitely happy with my work, from sketching one specific logo I already felt good about, and then it was great that when it has been developed it was actually the one that got chosen. I still have to discuss with the client what changes have to be made, but there is a competitor that has a very similar colour coding – so this is something that has to be changed.

The client picked your solution as the most suitable one for himself. How do you feel about it?


I’m really glad at it. Especially because I’m not that experienced in creating corporate identities, it feels really good to have created a suitable solution for the client. Also it’s nice to see something come alive and really be used.

Corporate identity for David Szabo - finals by Jules Muijsers


The other two interesting solutions


Here are other solutions from two students that I found conceptually interesting. The first is by Martina Drobná. Since the client's surname Szabó means a tailor she built her concept on tailor-made UX research and solutions for his clients. Simple dashed lines carry the meaning of being in the process, while the full lines represent the solution.

Corporate identity for David Szabo by Martina Drobna


The design by Šimon Rico comes out of the client's typical working process illustrated by a spiral. Since every UX research requirement is different, Šimon produced rather dynamic identity, that can change and represent variability of David Szabó's approaches.

Corporate identity for David Szabo by Simon Rico






14/10/2016

Did I make some mistake? Oh, that's great!

Book review



Nowadays we tend to focus on excellence and perfect results only. We are afraid of failure and we are afraid to make mistakes. Which in fact is very limiting. The work of Erik Kessels - www.kesselskramer.com - seems flawless. However in his new book Failed it! Kessels reveals more than 150 projects that are based on errors and imperfections. Purposeful as well as accidental ones. He, as a matter of fact celebrates the art of making mistakes.

This pocket guide about errors shows how to transform mistakes into ideas across broad spectrum of creative forms such as design, photography, architecture, or product design. Kessels encourages creative people to catch on these errors and take an advantage of them. He uses photographs of his own work but also some found projects and together with quotes and tips he explains the aim and results that can be achieved thanks to the mistakes. He emphasises that 

'failure is not fatal. Quite the opposite.'

Making mistakes during our creative process is actually helping us find new ways as well as increasing our creativity. It brings new possibilities of how to look at things. I would compare it to today's trend of lomography, and leaving the result partially or fully on a coincidence. This book will help you to open your eyes and untie your hands.

And as Erik Kessels adds: 'Amateurs tend not to be slavish about getting the picture 'right', they just want to get the picture. They never know what they might end up with, and they don't particularly care. Nor should you.'


This article was also published on Czechdesign.cz (in Czech language)






13/10/2016

What do you do when you get stuck?

'What do you do when you get stuck?' was the opening question I asked our Prague College BA Graphic Design students on the experimentation workshop. The aim of this 4-hours lesson was to teach the designers how to get back to their creative process through random experimentation, as well as to encourage them to consider purposeful experiments as one of their working habit.

When designing this workhop I thought about those freakout moments and panic attacks designers have time to time because of getting stuck. I desperately wanted to evoke this feeling in my students at the beginning of the workshop in order to simulate real life situation. So I collected common, apparently uninteresting objects from various materials such as shoelace, plastic sachet, blank creased paper, sponge, wire, string, piece of cloth, straws etc. Each student was given only one object to work with.

collecting common objects
collecting common objects

I succeeded. The students were surprised and uncertain of how they can creatively elaborate the object they received. On several examples of work from other designers as well as my own I showed few techniques emphasising hand-made approach. I stressed to carefully observe the material of their object, make connections, look for similarities, search for metaphors, play with it. The students could use their object as a tool for creating something new, or as a part of their design. They were allowed to (well ok, asked to) go wild!

Based on their diverse experiments the students had to come up with some social issue (recycling, waste, public transportation, social responsibility...) and address it through a small campaign, regardless the media. Including accident in the creative process is one of the ways how to approach some design solutions which the students tested within our workshop. They have also learnt they don't have to go far for ideas and inspiration, and can get unstuck by just 'playing' with an ordinary object.

Even though the workshop was focused on process rather than final result most of the students managed to end up with an outcome capable of explaining the concept and their thinking. I always encourage students to incorporate experimentation (either accidental or purposeful) as part of their creation. Because the results are worth it! Just have a look.

some of the workshop results

Zofia Ziakova, Bike more. Object: wire

Ieva Ozola, Home alone. Object: post-its

Ieva Ozola, Home. Object: post-its

Dora Ivanova, Light. Object: paper tube

Dora Ivanova, Equality. Object: paper tube

David Holzmann. Object: garlic mesh bag

Charlene Fournier. Object: plastic cup

Julie Klimentova. Object: transparent paper

Jana Krchova, Fading memories. Object: natural fibre

Rebecca Widera. Object: skewers

Stella Maria Ebner. Object: creased paper

Stella Maria Ebner. Object: creased paper

Elisabeth Mess. Object: string

David Nguyen. Object: shoelace

Ebenezer Animah. Object: plastic bag

Hubert Gaca, Internet. Object: wire


Laura Sophie Engeser, Violence. Object: straws

Zoe Mitterhuber, Philippines. Object: pieces of paper

Bianca Neumair, Save the sea. Object:aluminium foil

Mohini Mukherjee. Object: plastic bottle